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Agent Texas ([personal profile] a_shadow) wrote2021-09-29 08:10 pm
Entry tags:

Wilderlands Info Booth



AGENT TEXAS
DOESN'T NEED A WEAPON TO KILL YOU

RESIDENCE
JOB
Character Information
Personal:
  • Tex is an advanced artificial intelligence from a universe where AIs are based on a human mind. In her case, she is based on someone's memories of a woman who lived about twenty years before her creation.
  • Tex's functions as an AI are primarily combat-oriented, with other functions that include large engine repair and equipment maintenance. Placed in a body, Tex is a formidable fighter and skilled repair person.
  • Personality-wise, Tex is indistinguishable from any other person. She is a well-rounded, full personality.
  • Tex is unlikely to share her real name with other characters and if it is known to your character, she will only be willing to put up with its use in certain circumstances.
Canon:
  • Tex has close connections to several other AI characters from her universe. This is a result of the method of her creation. Her relationship to Church, especially, is an inextricable part of her character.
  • Though Tex comes from a comedy canon, it can be kind of dark in places. Themes that are present in Tex's canon include genocide, war, ethics, sacrifice, and torture.

Physical:
  • In game, Tex has been placed in a human body, which she has surmised was cloned from another character by the method of importation in her previous game. Unless your character is told she is an AI (or unless they have other ways of sensing, such as by being able to pick up digital signals), she will be indistinguishable from any other person.
  • Tex is of medium build and is typically quite muscular. Currently in-game she is recovering from her body being in a year-long coma, so she is still rebuilding her endurance, but is close to her normal condition.
  • Vital statistics:
     ○ Height: 5'7" (170 cm)
     ○ Weight: 150 lb (68 kg)
     ○ Hair: Blonde
     ○ Eyes: Hazel blue
     ○ Gender: Female
     ○ Race: European
  • Tex speaks in a standard American accent with a slight Southern twang (an Austin accent). This video contains a good example of her typical speaking voice.
  • Tex has a tattoo of a star on her upper back.
Abilities:
  • Texas is an adept fighter at hand-to-hand combat. Being an AI in a human body, she can out-calculate her opponents’ moves and potentially react before they can. In canon, she is seen handily winning a three-on-one fight, only losing when some of the opponents bring live ammunition onto the training room floor. If you're interested in your character sparring with or fighting against Tex, please discuss the outcome with me.
  • For similar reasons, Tex is an excellent marksman. She's limited in this game by having typical human reflexes and vision, but she's able to precisely calculate where her shots would land.
  • Tex is also skilled at vehicle repair and equipment maintenance.
More information can be found in Tex's Canonblind Character Guide.
Application
APPLICATION

Player Name/Handle: Marti
Plurk Handle: [plurk.com profile] texelations
Preferred pronouns (optional): she/her
Player Status: New Player
Invited by: I am a P90 player

Character Name: Agent Texas
Fandom: Red vs. Blue
Character Journal: [personal profile] a_shadow
OU, AU, CRAU, Canon OC, or OC? Double CRAU from Thisavrou and Databurst
Canon point: Season 6 episode 19: The point in time that Washington sets off the EMP.
Age: Unknown; as a created AI, she's likely less than 5, but has the mentality of an adult.
PB: Rachael Taylor

SETTING BACKGROUND

  • Red vs. Blue is a Halo fanfiction machinima—its creators would probably dispute my use of the word ‘fanfiction’ there but fundamentally, that’s what it is. As such, it uses many elements from Halo canon, although it deviates at many places as well. Its seasons are set out of order; the first five seasons deal with the simulation soldiers in the canyon known as Blood Gulch, but later on the viewer learns that these soldiers are there for training purposes for the agents of Project Freelancer. This program was created to test the use of AI in partnering with its agents, but as they were only allowed one AI for their experiments, they took drastic means and tortured the AI into splitting into pieces. Tex was an AI created accidentally in the process of creating the Project’s main AI, Alpha—she spontaneously split off of him as a full personality. This is what gave them the idea to torture Alpha. Eventually the whole program fell apart.

  • Thisavrou was a space exploration game where characters were brought in by ancient, unknown technology (called the Ingress) that nevertheless existed on a spaceship called the Moira. Tex was humanized when she was brought to the ship, leading to her believing that the Ingress had cloned a body for her when she was pulled in at the same time as Trish Walker (a character that coincidentally was also played by Rachael Taylor). Tex received a robot body in the mail after a few months there, and would trade back and forth between which body she used. Her human body suffered an accident when the ship crashed on a planet, leading to her spending time in recovery afterward.

  • Databurst was a game set in a computer simulation of a technologically advanced city. A mysterious NPC would send cryptic messages to the denizens of the simulated worlds, including sending them evidence that other versions of them from the outside world had signed contracts allowing this.


CRAU REQUIREMENTS

CRAU HISTORY

  • In Thisavrou, Tex had to learn to balance her desire to sometimes live as a human with her desire to be as strong a fighter as she was in her robot. She was a fierce defender of the robots and AIs who lived on the ship, but some of them saw her as a traitor for turning around and living life as a human part-time. Her CR with Rinzler was particularly rich with issues concerning this, as well as Rinzler’s creator, Alan Bradley. Tex didn’t allow her CR with either to change her mind about how she was living, however, but after becoming injured she stuck to the human body so that it wouldn’t suffer in its process of healing. After this, the doctor on board the ship, Adrien, convinced Tex to train more carefully in deference to her human body’s limitations. She fell in love with another character on the ship, as well, and his desire to have her use her robot less often played into her decisions regarding it.

  • In Databurst, Tex arrived just in time to run into CT, a person whom she had killed before learning what the Director had done to Alpha—it was CT’s leaving evidence for her that caused her to turn on the Project. Tex explained to CT what had happened after she found the evidence, and over time the two became friends.


PERSONALITY

Texas plays her cards close to the vest. She has her own reasons for doing things and she tends not to communicate those reasons to others, even when she decides to change her course of action. When circumstances mean she must communicate her thoughts in words or in deeds, the end result will tend to be subtle or understated. She's much more a person of action, and has a tendency make her mind up quickly when her knowledge of a situation changes, leaving those who had been carrying out plans with her in the dust. Especially early on in Project Freelancer, this tendency to carry out plans on her own ignited tensions with other agents, and this wasn't helped by the Director sending her into the field separately from the rest of the team. Texas isn't afraid to confront those tensions, though she also doesn't seem to realize the seriousness of the fracture it causes in her relationships with the other agents, especially Agent Carolina. Similarly, friendships are handled in a hands-off manner, and Tex isn't afraid to poke fun at those she considers worthy of her protection, or even insult them or be sarcastic toward them.

Texas is proud of her abilities and knows she's capable of being a much better fighter than those she feels affection toward. For this reason she goes to a lot of effort to keep tabs on the members of the Red and Blue squads in Blood Gulch. Even more, she knows her knowledge of the circumstances behind the way Church ended up becoming a member of his squad puts her in a unique position when it comes to protecting him. She needs to protect him not only from enemies, but from the truth of learning what had happened to him. She's not afraid to go with Church's interpretation of events in an effort from allowing the truth to hurt him. She can be a bit cocky, but she doesn't rub her accomplishments or skills in other people's faces—she might remark on her making a headshot or another agent's poor luck, but she'll leave it at that.

It's notable that Tex doesn't alter her behavior based on how others perceive her actions. She knows she's inscrutable to many of them, but she doesn't resort to explaining herself or changing her behavior. She is who she is, and she owns it. This includes her less savory qualities such as her monetary greed, and her willingness to switch loyalties when the evidence she's presented with shows a better course of action in working toward her goals. But Tex is protective toward those she sees as less able to handle things than she is—although she's generally known as a hardass, she has a lot of tenderness toward them that she keeps under wraps.

Her biggest turning points are her discovery of Agent Connecticut's evidence, and later on, the ejection of the Omega AI. Before seeing the evidence, she's willing to put up with the fact that she is kept separate from the other agents, but afterward she makes an effort to show interest in their difficulties caused by the Director's experimenting, and befriends Agents North and York, explaining the Project's sins to them so that they will help her overthrow the leadership. When Omega, an embodiment of Alpha's rage, leaves her, it again sharpens her willingness to protect and defend her new friends, the members of the Blood Gulch simulation squads. She goes to a lot of effort to try to kill Omega to protect those soldiers from needing to deal with his cruelty and his ability to take over their emotional states. She knows what hosting Omega is like, and she doesn't believe it's something any of them should be forced to go through.


CANON POWERS

n/a


POWER SELECTION

POWER TYPE

Magic Weapon

GAME POWERS

Magic weapon: Cursed

Tex's cursed weapon is inspired by the lyrics of the Metric song Blindness. She will have a glaive, which is basically a knife on the end of a staff. This weapon grants her the ability to strike as hard as she would be able to if she were in her robot, rather than her humanized form. She will be able to knock people off their feet with one simple blow, or slice at enemies hard enough to cut off their heads. However, the curse effect of this weapon is temporary blindness, leaving Tex unable to ascertain where her enemy may be.


ABILITIES

As an AI, Tex has a near-perfect ability to predict and counter any fighting moves of her opponents. Not being in her robot body, however, she can’t fight back with the precision she would be used to before she found herself in Thisavrou.

For similar reasons, Tex is an excellent marksman. She's limited in this game by having typical human reflexes and vision, but she's able to precisely calculate where her shots would land.

Tex is also skilled at vehicle repair and equipment maintenance.


SAMPLE

Link to sample at Databurst


ADDITIONAL INFO

I would like for Tex to arrive with CT’s dogtags. These contain a small external disc drive, which will of course be useless in this setting. I simply want her to arrive with them because they are an important memento to her.
Permissions

Warnings

Though Tex comes from a comedy canon, it can be kind of dark in places. Themes that are present in Tex's canon include genocide, war, ethics, sacrifice, and torture. Tex in particular uses foul language at times, and can be emotionally distant, or tempestuous. See the form below if you prefer to opt out of interactions with her.

[Out of Character]
  • Backtagging: I prefer to play out what I can of a thread in a fairly timely manner. If it's looking like what is happening between our characters is going to have a major impact on their CR longterm, I'll keep backtagging for some months, but for the most part if it's beyond the current plot and it's not going much of anywhere I'm liable to lose interest.

  • Threadjacking: I'm all for this in network posts as long as things are open (i.e. there's no indication the transmission is private). For logs, I'd like to be advised you're going to do this, but will most likely be open to it.

  • Fourthwalling: No, thank you.

  • Offensive subjects: I don't really have any triggers, though I am uncomfortable with elaborate descriptions of gore and such. Putting a cw in the subject line for anything upsetting should cover me.
[In Character]
  • Hugging this character: Trying for a hug without warning is ill-advised with Tex. She's jealous of her personal space and may block the movement from being carried out.

  • Kissing this character: After sufficient build-up.

  • Flirting with this character: She will take it with good humor, and may even reciprocate.

  • Relationships: Tex will be open to shipping as long as there is sufficient build-up. This doesn't necessarily mean an emotional connection, however. Please contact me if you'd like to explore this option.

  • Fighting with this character: Tex is a powerful fighter, and in her robot body was easily able to take on three other soldiers and defeat them. In her human body, she's still strong and skilled, though she won't be able to pull off quite the same level of perfection as she was in her robot.

  • Injuring this character: Please discuss with me beforehand!

  • Killing this character: Please discuss with me beforehand!

  • Using telepathy/mind reading abilities on this character: Yes, if she's in her human body. I have determined that the use of an AI interfacing with a human brain means that psychics will be able to read her thoughts, though it may be a bit different from what they're used to.

  • CRAU Recognition: Characters from Tex's previous game are free to recognize her from that setting.
Opt-Out/Plotting

Comments to this entry are screened. Feel free to use the following form to opt out of interactions with her or aspects of her character, or use it for plotting.

Links
Notes